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chainWorks Alpha1

February 20th, 2009

Well, well, well. A small announcement that chainWorks has hit an Alpha 1 stage. That is to say the game has been rebuilt on TGB 1.7, and integrated nicely with the level editor. The core functionality of the game rules are there. Next steps are enhancing the funcitonality and polishing it a little before really tweaking and playing with the game to squeeze the most amount of fun out of the concept. For those new to GG, or those who didn’t catch my blogs over the last 5 years here’s a video to show you what chainWorks is about:

 

Obviously all artwork is placeholder for the time being. Hopefully we should be able to get a nice, polished BETA, featuring 4 different protypes, ready for public consumption and feedback to help us decide the best direction to take the final game.

PS If you’re a handy artist then please get in touch. We’re looking for some nice bespoke artwork in an original style!

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